Week 3 and 4
January - February
General Class Terms
1. Design Concept-Something a design is suppose to have
2. Problem-Something that needs to be solved
3. concept-Something that is part of something
4. Brainstorming-To generate ideas
5. Generate-To come up with something
6. research-To find find fact on the internet that is true
7. Iterate-To do something over and over again
8. Solution-Something that solves a problem
9. construct-To build something
10. Test-To evaluate something and try it out
11. Prototype-A working model of the real thing
12. Evaluate-To look over something
1. Actions-
Something that happens in response to an event. Examples, setting a score, playing a sound etc.
2. Backgrounds- Are either colors or large images that are used as foregrounds for the rooms In which the game takes place
3. Events-
Specify how objects should behave
4. Executable file (this one you will have to look up separately)
5. GML -Programing language built into game maker.
6. Instances- Is one particular ______ of an object
7. Objects-Are entities on the game that do things.
8. Resources- In game maker you can define various types of _____
9. Rooms-Are levels in which the game takes place.
10. Sprites- Are the visual representations of all objects in the game
11. Variables -Are memory locations that store information
2. Backgrounds- Are either colors or large images that are used as foregrounds for the rooms In which the game takes place
3. Events-
Specify how objects should behave
4. Executable file (this one you will have to look up separately)
5. GML -Programing language built into game maker.
6. Instances- Is one particular ______ of an object
7. Objects-Are entities on the game that do things.
8. Resources- In game maker you can define various types of _____
9. Rooms-Are levels in which the game takes place.
10. Sprites- Are the visual representations of all objects in the game
11. Variables -Are memory locations that store information
1. Oscillate-Move or swing back and forth at a regular speed
2. Right triangle-A triangle with a right angle.
3. Icon-A person or thing regarded as a representative symbol of something:
4. Sketch-A rough or unfinished drawing or painting, often made to assist in making a more finished picture
5. Annotate -Add notes to (a text or diagram) giving explanation or comment
April Vocab
1.Fuel Cell-
2.incinerate-A cell producing an electric current directly from a chemical reaction.
3.Limitation-
4.Offset-
5.Packet-
6.pneumatic-
7.recycle- Convert (waste) into reusable material:
8.specifications-An act of describing or identifying something precisely or of stating a precise requirement:
9.tangent- A straight line or plane that touches a curve or curved surface at a point, but if extended does not cross it at that point.
10.work-Denoting things or parts made of a specified material or with specified tools:
2. Right triangle-A triangle with a right angle.
3. Icon-A person or thing regarded as a representative symbol of something:
4. Sketch-A rough or unfinished drawing or painting, often made to assist in making a more finished picture
5. Annotate -Add notes to (a text or diagram) giving explanation or comment
April Vocab
1.Fuel Cell-
2.incinerate-A cell producing an electric current directly from a chemical reaction.
3.Limitation-
4.Offset-
5.Packet-
6.pneumatic-
7.recycle- Convert (waste) into reusable material:
8.specifications-An act of describing or identifying something precisely or of stating a precise requirement:
9.tangent- A straight line or plane that touches a curve or curved surface at a point, but if extended does not cross it at that point.
10.work-Denoting things or parts made of a specified material or with specified tools: